Alain is a Google Developer Expert in Web Technologies, Angular, and Google Maps.
His daily mission is to help development teams adopt Angular and build at scale with the framework. He has taught Angular on all six continents!
A world traveler and photographer, Alain is also an international conference speaker, and a published author of several video courses.
With the addition of signals to the framework, we get even better insights and access to our data in a static way that doesn’t require any breakpoint. For instance, if you want to see what’s the current value of a signal in one of your components, the extension shows that value:
We can tell right away that title is a Signal and that the current value is “Welcome to our store”. With Observables, we don’t have that luxury:
So that’s one more good reason to use signals in our Angular applications and perhaps one more reason to try the official Angular dev tools extension if you haven’t done so yet.
Another cool feature is that when you select a component in the tree view, you can see the text "== $ng0" showing up next to the component name:
This $ng0 is a variable that can be explored in the browser’s console. If I type $ng0 there, here’s what I get:
I can explore that component and any service injected into it right from the browser’s console—no breakpoint is needed.
Bonus tip: If you selected another component previously, it is now known as $ng1. The one before that, $ng2, and so on.
In today’s post, I want to showcase several Angular framework features in one example. More specifically, we’ll use standalone components, signals with model() and input(), as well as forms.
Our goal is to build a reusable date-range picker component to select two dates:
We use ngModel (which is from FormsModule) to capture the current value selected by the user and set a default value for those dates if needed. To do so, let’s use two signals created by the model() function from @angular/core:
Two important things to note:
These two variables are signals and work seamlessly with ngModel
These variables enable two-way data bindings with the parent component as follows:
start and end are signals as well. We can use those signals to pass a default value to the child component or keep that value empty if we don’t want any:
And that code is 100% functional as-is. No need for template-driven forms or reactive forms! Now, let’s add some features to our date-range picker component. Let’s say we want to enforce the rule that the start date cannot be after the end date and vice versa. The following bindings do the trick using the min and max HTML attributes:
Because this is all based on signals, it’s all reactive by default. Changing the start date or the end date automatically updates the range of what’s selectable in the other date input:
Adding more features is now as easy as adding more signals and bindings. For instance, I want to enforce a minimum start date. I added a new signal input called minDate and I bind it to the min attribute of our startDate:
And then, in the parent component, we can pass a minimum start date:
Please email me if you’d like me to add more features to that example in a future post. I’m always happy to cover what really matters to most people reading these posts.
I’m giving several talks at free conferences and events this week, so I thought I would share those with you in case you’re interested. As always, all of these are free for you to enjoy.
Two of those events already have a recording available on YouTube:
Then I’m speaking about Signals at Frontend Nation on Wednesday (25-minute intro to Signals at 11 am US/Pacific) and Friday (2-hour workshop on Architecting Angular apps with Signals). You can register here.
At times, we developers are so focused on Angular and TypeScript that we forget that even the basics, such as HTML and CSS, are always evolving. In that spirit, I’ve covered some hidden gems of HTML in the past.
Enter datalist, a simple HTML element that auto-suggests and filters based on user input:
How’s that for a low-code, no-dependency solution? datalist works very much like a select element, using a list of options to be rendered. What connects the datalist to an input is the list attribute on the input that refers to the id of the datalist element:
And that’s it. On a side note, datalist is also compatible with many other input types, such as time or color:
The Angular team announced the release of Angular 18 earlier today. You can read the official announcement for in-depth updates. In the meantime, I thought I would summarize the top 6 highlights of this new version here:
Control flow syntax is now stable (no more dev preview), including useful warnings when not using the track option properly.
Fallback content for content projection with ng-content. Here is how to use it to make the default content “Hello” in this example if the select query doesn’t return anything:
New events Observable available on form controls, which returns any event going on in that control, including the different form state properties (valid, pristine, etc.)
Replaying events with server-side rendering. When using SSR, any user actions that happen before the corresponding Javascript handler is downloaded can be replayed automatically using the provider: provideClientHydration(withEventReplay())
As always with major versions, there’s more, but this overview of Angular v18 should give you enough to get started.
You’re probably familiar with ngOnDestroy for Angular components/pipes/directives, which cleans things up when an Angular object is destroyed. A typical use case is to unsubscribe from RxJs subscriptions (though there are better-suited tools for this now) or cancel a timer.
Angular Signals introduced the effect() function to run side-effects, including RxJs Observables or timers. As a result, we might want to cancel a timer or an RxJS-based task when the effect runs again in the future, and luckily for us, Angular supports a cleanup function for our effects.
To enable the cleanup function, we pass it as a parameter to the callback registered in our effect:
Then we call it and pass our cleanup code as a param to it using an arrow function:
Angular Signals are growing almost every day with new features and new ways of building Angular applications. If you’re still unsure about signals and want to catch up, you can watch this Angular Signals workshop recording on Youtube or sign up for my continuously updated Angular Signals course.
Today, let’s explore how Angular determines if the value of a signal has changed. If we create the following signal with a default value of “Hello”:
Then calling name.set("Hello") does not trigger any updates for any of the consumers of our name signal. That’s because Angular compares the “new” value with the previous one using a === comparison, and "Hello" === "Hello" is true, so Angular doesn’t trigger any change.
What about objects? When comparing objects with ===, we’re comparing references, meaning “Are the two variables pointing at the same object?” We can verify that easily with a few lines of Javascript running in a browser console:
This leads us to the custom signal equality function. If we want to do a deep comparison instead of just comparing references, we can instruct Angular to do so by providing our own comparison function. Here is the example used by the Angular team:
Of course, we don’t need lodash to implement custom equality functions. For example, we want to create a signal that only emits updates when the current user ID changes. We don’t care if the user’s name or email changes, just the ID (which would indicate that a new user logged in, most likely):
With this approach, the signal doesn’t trigger any updates if we change values that aren’t the ID. For instance, we can secretly turn our user into Batman (and note that I do create a new object by making a copy of the current one, which would make === return false):
Performance could be one thing: if we have a signal that stores an object and know that the only change we make to that object is one or two specific properties, then creating a custom equality function on these properties would make perfect sense. Even more so if the properties are in nested objects, though I wouldn’t recommend using deeply nested objects as signal values, keeping our values as flat as possible instead.
The Angular Router supports passing custom state information with every navigation. Here is an example of using routerLink with some attached state:
As you can see, state is an @Input of the routerLink directive. You can pass any number of objects you want to that state. Such a state gets added to the browser’s history.state object, which can be helpful if you need to pass some information to a non-Angular library, for instance.
The receiving component can access the data using router.getCurrentNavigation(). The state data is then nested under extras.state:
You can find an example in action here on Stackblitz. The example is an app with a list of products. Clicking on a product opens a product details component. The selected product is passed to such component using router state instead of using a resolver and URL parameters, which leaves our router config lightweight:
As Angular developers, we’re used to thinking of our application as made up of different components. The funny thing is that from the perspective of the Angular team (and compiler), an Angular application is made up of views.
What’s the difference?
The Angular documentation says it best: A view is the smallest grouping of display elements that can be created and destroyed together. Angular renders a view under the control of one or more directives (remember that a component is a specific kind of directive with an HTML template).
In other words, every component creates its own view, and such a view can be made of other views. For instance, when you use a structural directive such as ngIf or ngFor, you’re creating a new view.
Why does it matter?
Because of Signals. The Angular team is working hard on signal-based components for several reasons, one of them being improved change detection that will apply at the view level instead of the component level. This means that when we use signal-based components, the granularity of change detection will be significantly more accurate.
Say, for instance, you have a component with 100 lines of HTML code in its template, and two lines in that template get displayed conditionally based on the value of a signal. With the signal-based approach, changing the value of that signal will result in Angular trying to render just those two lines of the HTML template impacted by the signal update and not bothering about the other 98 lines of code.
When compared to the current default Zone.js change detection, which would check the entire component tree for changes, you can see how massive a difference signal-based components will make. That is why I keep making the point that everyone should be migrating to signals. They are a true game changer for the performance and maintainability of our Angular applications.
First, some news: I’m running a public 5 half-day online Angular class during the week of April 22nd. It’s the perfect class if you’re new to Angular or have some experience and want to ensure you know about all the fundamentals. It’s the ideal class to prepare for the Angular Level 1 certification exam.
On a side note, I can give private talks for your company or dev team on any topic, including Signals, the future of Angular, and more. Just email me for more info if you’d like to get such a talk planned in the future.
Today, I want to cover a tricky topic for many developers I interact with: Reading and understanding Typescript type definitions from the Angular framework.
The Angular team uses the Fn suffix as a convention for all functions
The type signature is ( params ) => returnType, which is how TypeScript defines types for functions. The arrow symbol => is key there.
So, in that case, the function has two parameters, route of type ActivatedRouteSnapshot, and state of type RouterStateSnapshot. The function returns a type MaybeAsync<GuardResult>.
Here is what the type definition of MaybeAsync looks like:
What does that mean? MaybeAsync<T> is a generic type, which means it works with any number of types, referred to as T here. You can see T as a type variable that gets replaced with an actual value decided when we use that type. For instance, if I end up using MaybeAsync on a string, T becomes string, and our type definition means:
type MaybeAsync<string> = string | Observable<string> | Promise<string>
So MaybeAsync<string> can be either a string, an Observable that will return a string, or a Promise that will return a string. That’s because the | character defines a union type and can be seen as a logical OR. In other words:
MaybeAsync<string> IS A string OR Observable<string> OR Promise<string>.
Now, in the case of our CanActivate function, the return type is MaybeAsync<GuardResult>. On angular.io, most types are clickable (a lot less on angular.dev for now). If I click on GuardResult on this page, I get to the following documentation entry:
So a GuardResult is either a boolean or a UrlTree. This tells us that a CanActivate function can return six possible different types:
a boolean, an Observable of a boolean, a Promise of a boolean
a UrlTree, an Observable of a UrlTree, a Promise of a UrlTree.
In the past, the documentation would list the six types inline as follows, which is the same thing but a little harder to read. Additional types have been added in Angular 16 to improve the readability of such framework APIs:
Another tricky thing with types is that several features of the Angular framework support different options, resulting in multiple types of signatures. You can look at the toSignal function for such an example – there are 5 different overloads in that function signature, the most basic one being:
As an exercise, I invite you to examine the 5 overloads and try to understand where they come from and why they make sense.
If you encounter any other tricky type you can’t decipher, please send it my way, and I’ll be happy to cover it in a future newsletter entry.